I released version 0.2.0.0 without any AI re-writes as some sad events happened which can be found here: http://steamcommunity.com/gid/103582791437742443/announcements/detail/97179055477151361
Anyhow the rest of the update was mostly bug free and was well received by the community. At the same time it appears that sales spiked which is always good.
Sales And Other Interesting Numbers
I feel like it is time to start sharing my numbers with the public since I never could find much info from the indie community about these types of things.
Total Copies Sold: 2,013~
Total Free Keys: 6,765~
Total Customers: 8,778~
Total Lines Of Code (Excluding Empty Lines): 39,288
Total Characters (Letters, Numbers, Etc): 1,051,163
Total Hours Spent: 2,730~
The game is doing well and continues to make sales. The rating are overall positive, about 87% of the reviews recommend the game. A majority of the negative reviews complain about a lack of content which is understandable and bound to be the case in an early access game which means it won't be an issue down the road.
Full-Time Game Developer
I want to tell you that I'm filthy rich and buying all the coolest toys but I'm not. I'm lucky if I can make all the bills and still afford raman noodles. Nonetheless I'm dedicated to this project and I can't even imagine stepping away from it.
I'm working on a mobile game on the side which should help me in terms of being self-sufficiently funded. I guess we'll all see in due time.
Thanks for reading!