I realized that Project Explore still lacked any sort of real "swing and hit" type of combat. It was still in a state developed for testing only. So I re-wrote the part of the item and weapon system so that you CAN swing and hit stuff!
After I implemented that, I thought why not take it a step further and use the same system for collecting resources. Watching a progression bar fill is VERY boring to watch compared to hitting a tree and watching the wood splinter off with each swing of your weapon.
I then wanted to beat down angry animals with my powerful rock. So I implemented that too.
Last but not least... I've added more items! Including the following (this is not a complete list):
I have a large list of items planned out as well. They will all make their way into the game over time. If you would like any items included in the game, feel free to leave a comment on this post!
Thanks for reading!