Forgive me for my lack of posts recently. I've been very busy with the upcoming release of Don't Sink. Some major changes have occurred since I last posted and everything has just been really crazy.
New development team
It all began when I made contact with Topher (Christopher Anselmo) to write the music for Don't Sink. After a few weeks working together I asked him what he thought of the artwork for Don't Sink in which he replied truthfully that the game needed a real artist. I asked him if he had any recommendations and shortly after that Thirteen (Daniel Marques) was on the team.
Since Daniel joined the team we have completely recreated the artwork for Don't Sink (besides the GUI so far). Now Topher is also involved with the programming which greatly relieves my workload and will really help us get bigger, better features implemented. I await the release of the game and am excited to see what happens.