Change Log Alpha Version 0.1.1.6
First off I'd like to say sorry about the delay on this update. It has taken nearly a week for me to release this update but with reason. I had to completely redo the crafting page and write out an easing function for the drop down effect. There was a LOT of work to be done to work in the backpack item as well. There are a few new items implemented
This update brings with it many great changes and additional content. The bear for example helps to further populate the world and make the game a little more interesting. Houses actually have a purpose now as they increase your sanity regeneration at all times.
And now I wanted to show you this awesome new crafting menu!
Project Explore's game sales are doing VERY well. So thank you to everybody who has bought themselves a copy and/or donated to the studio! We actually are going to have our own office soon. When I say office I mean a small bedroom in the house we are in now but that bedroom will only be used as an office. This means I can stop working in my living room next to the kitchen.
I'm also working quite a bit at my current job (I should really say my REAL job, but lets be honest, game development is a real job too) to pay my bills and keep funding this project. Everything is growing in a brilliant light of excellence and I've never felt so proud to say that I've made a game. Thank you <3